Exceptionally this year, QBIN will be awarding two Professors the Rising Star in Bio-Imaging in Quebec award, Profs. Sylvia Villeneuve and Hassan Rivaz, who will present their work at the 2022 QBIN Scientific Day in Sherbrooke on June 2nd along with this year’s William Feindel lecturer, Louis Collins. In order to learn more about their research and interests, the QBIN blog team conducted interviews with each of them. Stay tuned for interviews with Hassan Rivaz and Louis Collins soon and enjoy this first interview with Sylvia Villeneuve!
Aging is a normal part of life, and just like the rest of the body, the brain changes as we get older. In normal aging, most people will eventually experience some changes in the way they think, like slower processing speeds or certain types of memory loss, although skills and knowledge tend to remain stable or are even improved over time.
QBIN is proud to have sponsored the 2nd edition of the Gradients of Brain Organisation workshop, which took place on the 16th of June, 2021. In total, 395 individuals from around the world registered for the event. At the peak on the zoom call, 164 individuals were online and many more watched the livestream on Vimeo.
Video games are more popular and more profitable than ever before. Having come a long way since the arcade hits of decades past like Pong and Pac-Man, modern video games often have incredible photorealistic 3D graphics as well as complex narratives and engaging storylines that have helped them outperform even cinema in terms of profit and share of the entertainment industry. Video game players get to become part of the narrative by virtually embodying characters through gameplay, which often runs for over 20 hours or more, rather than just observing the story from the outside for 1-2 hours of film. As a result, people often report that video games can to some extent elicit far stronger emotional responses than movies, making it somewhat unsurprising that many games end up with cult-like followings of devoted fans waiting anxiously for the next release.
While art and science are often presented as opposing forces in today’s world, the aim of the two disciplines has always been fundamentally the same: to provide a representation of the real world. This intricate link between art and science becomes more obvious as we look to past discoveries that were made before the invention of modern scientific technologies that help us capture reality, in a time when it was in many ways necessary for scientists to be artists as well.
Bio-imaging is a term used to describe any scientific technique that can be used to look at (or inside!) biological tissue and organisms. This explainer will teach you about some of the many different bio-imaging methods used by researchers across Quebec from the microscopic to the macroscopic levels.